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Post subject: Stompbox realism
Posted: Fri Oct 12, 2018 7:52 am
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I'm new to modelling amps and pedals in general really and I was wondering how realistically modeled pedals react when combined in the same way that 'real' pedals do.

For instance, when reading the brilliant Gilmourish site, its suggested that adding a TS808 after a Big Muff (for a boosting effect) will make the Muff sound dark and muddy. So... would that effect occur in the GT if I used that combination.

I'm curious to know just how good that side of modeling is as my experience with pedals is very limited!

Cheers,


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Post subject: Re: Stompbox realism
Posted: Fri Oct 12, 2018 11:00 pm
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Hardware pedals do what they do, and you live with the results.
Modeled pedals do what they do, but are surrounded by
a digital army capable of overcoming things that limited hardware
has no affordable solutions for.

Years ago, Fender went in with IK Multimedia to produce
a Fender specific collection for the Amplitube 3 ampsim suite.
This was popular, and was followed by a second Fender collection,
with even better modeling. It's likely the current GT models
are the same as, or even better than, the second
Fender Amplitube collection.

Fender Fuse ampsim for the pre-GT Mustang amps
had good pedal models, in my opinion, although Fuse
itself was not valued in the Fender hierarchy, and really
the GT's would benefit from that scale of computer
integration and support.
Put "gain staging" in your search engine, and study,
you'll soon be ready to maximise your amp
and it's contents. The knowledge will carry over into
other gear as things keep moving forward.
Cheers


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Post subject: Re: Stompbox realism
Posted: Mon Oct 15, 2018 1:32 pm
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Interesting, thank you! I shall do some more reading...


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Post subject: Re: Stompbox realism
Posted: Mon Oct 15, 2018 5:35 pm
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guildorf wrote:
Hardware pedals do what they do, and you live with the results.
Modeled pedals do what they do, but are surrounded by
a digital army capable of overcoming things that limited hardware
has no affordable solutions for.

so I think OP was asking about that magical thing that happens sometimes when you use a pedal "improperly". Like for example, using an Ibanez Tube Screamer in front of a tube amp's input with the volume cranked all the way up and the drive turned off. The Tube Screamer is an OD pedal but, in that scenario, you're using it as a boost pedal. Not what it was intended for, but for some people, the result is magical.

So with that example in mind, I believe there is a "green box" or something that was supposed to be a model of the Tube Screamer. If you put it an the beginning of your signal path, turn the drive down and crank the volume, do you get that same magical thing that happens with a real Tube Screamer and a real tube amp? My guess is .... no. It's not a hardware limitation that you can address with your "digital army capable of overcoming things". It is lightning in a bottle - not the kind of thing that's easy to model.


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Post subject: Re: Stompbox realism
Posted: Tue Oct 16, 2018 2:49 am
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Yeah thats sort of what I was asking. I've always felt that modelled pedals should sound pretty good when used individually. But I was thinking more about how they have been modelled when they are stacked together. Have they modelled that side of things?

In my example above, I mentioned that (according to Gilmourish (and I believe him as his site is so great!)) a Tube Screamer after a Fuzz can make the sound dark and muddy. I tried adding the Greenbox after my Big Fuzz on my GT100, and then removed it. And yes there did seem to be a difference in the way he suggests. But thats what got me thinking... was that just a random effect or is the modelling so good that the two digital pedals interact in the same way that the physical ones do?


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Post subject: Re: Stompbox realism
Posted: Tue Oct 16, 2018 9:21 am
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They may very well have gone to that level of detail. Not sure how you'd ever find out. But you may find that combining pedals and settings, etc may yield some "magic" that only exists in the Mustang GT modeling world. The possibilities are endless. Stack those pedals. Do weird things with the settings. Feel it out with your ears. If you like "tweaking" things, you came to the right place.


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